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RGS_Dev (Raphael Gonçalves)

Modular Animated Characters 2D

Eight cartoon 2D character/enemy designs, numbered PNG actions and matching animated body parts.

FreeCC0-1.0Source checked 2026-10-07
Get it from the official source ↗Use this with my AI How do I use this? Source-checked listing. Not runtime-tested by BINX Forge.
Make it yours
  • Recolour or rearrange the included assets into an original composition.
  • Check scale and style in one small scene before adding more.

Try one change first; integration and visual fit still need testing. Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Free options to compare

Check whether a free option already covers your needs. Exact overlap, engine/rig fit and replacement suitability are not verified; check the selected edition and official terms.

What’s inside

  • Eight premade designs: four characters with/without hands, plus four enemies
  • 36 animated part variants across head, hair, eyes, horns, mouth and left/right body-part folders
  • 1,995 PNG files, mostly 2048×2048; included CC0 notice, small environment/weapon extras
  • Idle, walk, roll, hit, death, fall and jump-start/end groups; flying Enemy 3 has only six fly frames

Best for

  • Cartoon 2D prototypes
  • Small top-down or side-scrolling action games
  • Customisable characters with your own composition and gameplay logic

How it can improve your game

  • Start with ready-made cartoon characters instead of drawing every pose
  • Combine matching numbered body-part frames in your own character system
  • Keep full source canvases aligned when choosing or resizing actions
COST & LICENCE

Know before you build.

Sell a game made with thisYes
Resell the files themselvesYes
Include in a template/source productYes

Scope: PNG image members of the exact reviewed free_2d_animated_vector_game_character_sprites.zip and its included CC0 notice; excludes separate Patreon/editable vector source, creator branding, third-party marks and your complete project.

Creator pages and the exact included License.txt declare CC0 for the free raster PNG asset archive. Editable Inkscape source offered separately is not included or reviewed. Branding, promotional imagery and your complete project remain separate.

Read the official licence & usage terms ↗

Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Choose the right edition

No edition in this cost group. Try All.

Limitations & compatibility
  • Free files are raster PNG sprites. The pack title says vector, but no editable SVG/Inkscape source is in this download; that is offered separately and is not cleared here.
  • Compose matching body-part frames and anchors yourself. No ready-made character builder, rig, combat, movement, projectile or engine project is supplied.
  • Eight premade designs do not mean every enemy has every action: Enemy 3 contains only a six-frame flying loop. Four character designs have with-hands/no-hands variants.
  • Forge previews keep every exported frame of the selected action, resize the full canvas and use explicit 12 FPS preview timing. Creator promotional Unity footage uses interpolated motion; these PNG previews do not reproduce that interpolation.
  • Resize original frames in a permitted local image editor before importing: a 2048×2048 PNG exceeds Sprite Maker’s 1 MP per-frame input cap. Two also exceed its 8 MP combined cap. The tool’s Resize option changes output cells after a successful import; it cannot bypass an input rejection. The five-frame guide uses a smaller sample.
  • Get the full 72.7 MB archive from the creator. Only small stills/selected animation derivatives load here; playback starts after Play.
  • Retain the included CC0 notice and verify your engine/version, frame order, scale, anchors and target device. No engine/BINX or whole-game compatibility is certified.
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