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Unity Technologies

Unity

Game-development editor with a free eligible Personal plan and paid plans for larger teams or finances.

Free-to-start / plansUnity proprietary software termsSource checked 2026-10-09
Get it from the official source ↗Use this with my AI How do I use this? Source-checked listing. Not runtime-tested by BINX Forge.
CHECK FREE BEFORE YOU PAY

How close is the free edition?

Start free

Personal

  • 2D/3D editor for eligible game developers

Software terms permit Personal when trailing-12-month Total Finances do not exceed USD200,000; client finances/funding can count. Marketing FAQ says less than USD200,000; verify exact-boundary eligibility with Unity. No mixed financial tiers; upgrade when exceeded.

What paid adds

Pro annual plan, paid monthly

  • Personal editor features
  • Closed-platform publishing access subject to platform approval
  • Priority customer-service queue

Annual commitment, not cancel-anytime. Pro financial range in software terms USD200,001–24,999,999; closed-platform approvals/additional terms apply.

Pro annual

  • Personal editor features
  • Closed-platform publishing access subject to platform approval
  • Priority customer-service queue

Check current checkout, taxes and commitment. Eligible larger finances require the appropriate paid tier; same editor plan benefits, not a measured game-quality improvement.

Enterprise

  • Pro plan features
  • Read-only source access
  • Additional LTS support

Software terms require Enterprise at USD25,000,000 or more; custom commitments may apply.

Creator-listed edition facts, checked 2026-10-09. Exact feature overlap and improvement in your game are not verified; compare the specific features you need.

Explore free options
Make it yours
  • Check the exact licence before modifying, remixing or sharing any files.

Try one change first; integration and visual fit still need testing. Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Free options to compare

Check whether a free option already covers your needs. Exact overlap, engine/rig fit and replacement suitability are not verified; check the selected edition and official terms.

HAS A FREE EDITION

PlayCanvas

JavaScript/TypeScript browser engine for 2D and 3D games. MIT standalone code; hosted Editor project privacy and collaboration have separate plans.

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HAS A FREE EDITION

Defold

Free, source-available engine with Lua scripting, visual scene tools and HTML5, mobile and desktop exports. Strong 2D focus; 3D needs its own project checks.

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HAS A FREE EDITION

Godot

Free, open-source game editor for 2D and 3D projects, with scene, animation and interface tools.

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What’s inside

  • 2D and 3D game-development tools
  • Multiple deployment targets
  • Personal, Pro and Enterprise licensing

Best for

  • 2D games
  • 3D games
  • Mobile games

Formats & dimensions

Creator-listed formats: Not recorded; check the original source.

Recorded dimensions: 2D, 3D

Formats can differ by edition. Check the selected download and your engine’s importer before adding files.

How it can improve your game

  • Use a broad game-editor ecosystem
  • Choose a plan that matches your commercial situation
COST & LICENCE

Know before you build.

Sell a game made with thisYes — conditions apply

Maintain trailing-12-month Total Finances eligibility, including applicable client finances; pay required seats. Distribute Runtime only embedded in the Project under protective end-user terms; retain notices and required credits.

Resell the files themselvesUnconfirmed

Check a separate authorised grant before standalone resale.

Include in a template/source productUnconfirmed

Review each component licence; creator-owned scripts do not clear bundled engine or store content.

Scope: Creator-owned Unity game with integrated Runtime; not standalone Editor/Runtime resale.

Games/entertainment and selected-version scope. Creator-owned content, Unity components, toolkits/packages and third-party content require separate review.

Read the official licence & usage terms ↗

Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Choose the right edition

Pro annual plan, paid monthlyUSD 210 · USD per seat/month on annual commitment

Annual commitment, not cancel-anytime. Pro financial range in software terms USD200,001–24,999,999; closed-platform approvals/additional terms apply.

  • Personal editor features
  • Closed-platform publishing access subject to platform approval
  • Priority customer-service queue
Edition & terms ↗
Pro annualUSD 2310 · USD per seat/year, starting published display

Check current checkout, taxes and commitment. Eligible larger finances require the appropriate paid tier; same editor plan benefits, not a measured game-quality improvement.

  • Personal editor features
  • Closed-platform publishing access subject to platform approval
  • Priority customer-service queue
Edition & terms ↗
EnterpriseCheck current price · custom agreement

Software terms require Enterprise at USD25,000,000 or more; custom commitments may apply.

  • Pro plan features
  • Read-only source access
  • Additional LTS support
Edition & terms ↗
Limitations & compatibility
  • Personal eligibility is project/customer-specific; this research decides no user's eligibility.
  • Paid Pro adds plan access/support; no measured game quality, compatibility or development-time gain is claimed.
  • USD prices are published displays, not a UK/tax-inclusive checkout. Annual monthly payments have an annual commitment.
  • No royalty/revenue-share/Runtime Fee grant here is scoped by terms to Unity6 and earlier; do not extend it to future versions.
  • Closed platforms need appropriate plan/key, publisher approval and target requirements; services/SDKs/assets/AI subscriptions remain separate.
  • Retain current-version proprietary notices and credits if the game has credits. No editor/engine/project install or native/target test, transferable client licence or preview-rehosting permission.
  • Resource formats are not newly certified in this source-only batch.
  • Current terms require a separate grant for unsupported-platform preparation/modifications and particular hosted Editor uses. Packages/toolkits and services have their own terms.
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