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PlayCanvas

PlayCanvas

JavaScript/TypeScript browser engine for 2D and 3D games. MIT standalone code; hosted Editor project privacy and collaboration have separate plans.

Free-to-start / plansMIT engine; hosted-service termsSource checked 2026-10-08
Get it from the official source ↗Use this with my AI How do I use this? Source-checked listing. Runtime-test evidence supplied for a specific scope.
CHECK FREE BEFORE YOU PAY

How close is the free edition?

Start free

Engine code

  • MIT engine source
  • JavaScript/TypeScript standalone browser workflow
  • 2D and 3D rendering APIs

MIT code, separate from the hosted Editor. Preserve notices; review optional dependency and game-content licences.

Free hosted editor

  • Unlimited public projects and public teammates
  • 1GB storage
  • Free app hosting and self-hosted app download

Public projects only; hosted-service/content terms apply. Avoid private or restricted content in public projects.

What paid adds

Personal hosted editor

  • Unlimited private projects
  • 10GB storage

Personal eligibility restrictions apply: entity revenue/funding or budget and individual service-derived revenue tests use USD100,000 in the last completed fiscal year. Monthly auto-renewal; tax may be additional; private projects lock after subscription cancellation.

Organization hosted editor

  • Unlimited private projects
  • 50GB storage
  • Team management

Per seat per month; separate Organization account and team management. Monthly renewal/tax rules apply; private projects lock after subscription cancellation.

Creator-listed edition facts, checked 2026-10-08. Exact feature overlap and improvement in your game are not verified; compare the specific features you need.

Explore free options
Make it yours
  • Check the exact licence before modifying, remixing or sharing any files.

Try one change first; integration and visual fit still need testing. Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

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Check whether a free option already covers your needs. Exact overlap, engine/rig fit and replacement suitability are not verified; check the selected edition and official terms.

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What’s inside

  • WebGL 2 and optional WebGPU rendering
  • JavaScript engine with TypeScript definitions
  • Scene entities, cameras, lights and glTF/GLB loading APIs
  • Standalone code or separately hosted visual Editor

Best for

  • Browser 3D
  • Interactive scenes
  • Web-game prototypes

How it can improve your game

  • Create browser-first 3D scenes with an existing renderer and entity system
  • Choose standalone self-hosting separately from hosted Editor privacy and team plans
COST & LICENCE

Know before you build.

Sell a game made with thisYes — conditions apply

Keep the upstream copyright and MIT permission notice with copies/substantial portions. Review optional dependencies, game content and hosted-service terms separately; the engine licence is not complete-game approval.

Resell the files themselvesYes — conditions apply

Keep the upstream copyright and MIT permission notice with copies/substantial portions. Review optional dependencies, game content and hosted-service terms separately; the engine licence is not complete-game approval.

Include in a template/source productUnconfirmed

Keep the upstream copyright and MIT permission notice with copies/substantial portions. Review optional dependencies, game content and hosted-service terms separately; the engine licence is not complete-game approval.

Scope: PlayCanvas2.23.1 MIT engine code; separate hosted Editor services and third-party content

Engine2.23.1 source is MIT: preserve copyright/permission notices and review optional dependencies separately. Hosted Editor terms, public/private project rights, Personal eligibility, billing and cancellation are separate. No creator-game artwork, branding or complete-template clearance.

Read the official licence & usage terms ↗

Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Choose the right edition

Engine codeNo charge · MIT code licence

MIT code, separate from the hosted Editor. Preserve notices; review optional dependency and game-content licences.

  • MIT engine source
  • JavaScript/TypeScript standalone browser workflow
  • 2D and 3D rendering APIs
Edition & terms ↗
Free hosted editorNo charge · per month

Public projects only; hosted-service/content terms apply. Avoid private or restricted content in public projects.

  • Unlimited public projects and public teammates
  • 1GB storage
  • Free app hosting and self-hosted app download
Edition & terms ↗
Personal hosted editorUSD 15 · per month

Personal eligibility restrictions apply: entity revenue/funding or budget and individual service-derived revenue tests use USD100,000 in the last completed fiscal year. Monthly auto-renewal; tax may be additional; private projects lock after subscription cancellation.

  • Unlimited private projects
  • 10GB storage
Edition & terms ↗
Organization hosted editorUSD 50 · per seat per month

Per seat per month; separate Organization account and team management. Monthly renewal/tax rules apply; private projects lock after subscription cancellation.

  • Unlimited private projects
  • 50GB storage
  • Team management
Edition & terms ↗
Limitations & compatibility
  • Actual standalone2.23.1 WebGL2 cube/camera/light/manual render, reset, keyboard and resize tested in Chromium software SwiftShader. No real GPU benchmark, physical device, WebGPU, model/physics import, hosted Editor or native/export certification.
  • Requires WebGL2 and supported JavaScript language features; check current creator browser requirements. Mobile browser use is different from a native phone export.
  • Free hosted projects are public. Public content grants the service broad use rights; do not publish confidential or privately licensed content without permission.
  • Personal eligibility: commercial entity revenue AND raised funds each at most USD100,000 in the last completed fiscal year; non-commercial entity total annual budget at most USD100,000; individual/sole proprietor service-derived revenue at most USD100,000. Read exact current terms.
  • Paid Editor subscriptions auto-renew monthly; taxes may be additional. Cancelling the paid subscription locks private projects until resubscription or making them public. Cancelling an account is different and may delete content.
  • No automatic compatibility approval for Forge JavaScript starters or native Godot add-ons. Validate exact integration/version and optional codec/physics dependencies.
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