
Make Readable Enemy AI With a Small State Machine
Build idle, chase, attack, recovery and dead states before adding navigation or complex behaviour trees.
Read guide →Reimagine a Game: six illustrated game-building guides
Five new practical guides, five playable recipes and five reverse-engineering workshops, with complete original source. Explore reverse engineering.
Search practical game recipes, first-build tutorials and free-versus-paid comparisons. Original mechanics, copy-ready AI prompts and links to the existing build journeys.
4 results · 2 complete game recipes

Build idle, chase, attack, recovery and dead states before adding navigation or complex behaviour trees.
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Build Paper Duel: a visible enemy intent, two card types and a small turn-based combat loop.
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See what z3xox and collaborators say BT3-Recomp does, check its experimental status and source, then build Aether Clash: an original arena-fighting rules example and a complete AI development plan.
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Play BINXMON, then build your own original monster-catching RPG with AI. Follow free code, tall-grass maps, turn-based battles, capture rules and mobile controls.
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