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Dimforge

Rapier

Open-source rigid-body physics for 2D and 3D games.

FreeApache-2.0Source checked 2026-10-07
Get it from the official source ↗Use this with my AI How do I use this? Source-checked listing. Not runtime-tested by BINX Forge.
Make it yours
  • Tune gravity, collider shapes and friction in one small test scene; this does not provide complete vehicle handling or race rules.
  • Keep upstream notices and check the bindings and dependencies for your runtime before distributing changes.

Try one change first; integration and visual fit still need testing. Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

OTHER PIECES TO CONSIDER

What could I add next?

These cover different jobs in your project. Check the runtime, version and format before combining them.

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Replace mismatched UI art

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Explore shared rooms if multiplayer is part of the plan.

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FREE EDITION

Colyseus

Prototype a shared room with existing state-sync infrastructure before custom-building netcode.

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Explore more free building blocks

What’s inside

  • 2D and 3D rigid bodies, colliders, joints and queries
  • Official language bindings and example scenes

Best for

  • Custom / AI-built engines
  • Projects with a suitable runtime and integration

How it can improve your game

  • Reuse proven physics before implementing collision and rigid-body solvers.
COST & LICENCE

Know before you build.

Sell a game made with thisYes — conditions apply

Preserve the Apache licence, copyright and applicable attribution/NOTICE material in distributions. Identify modified source files and retain relevant notices; no trademark permission is granted.

Resell the files themselvesYes — conditions apply

Preserve the Apache licence, copyright and applicable attribution/NOTICE material in distributions. Identify modified source files and retain relevant notices; no trademark permission is granted.

Include in a template/source productYes — conditions apply

Preserve the Apache licence, copyright and applicable attribution/NOTICE material in distributions. Identify modified source files and retain relevant notices; no trademark permission is granted.

Scope: Upstream Rapier code covered by Apache-2.0 at source commit 3406750a38286a0d3c7d0f4be2f9d53153e81d90; excludes third-party dependencies, media, trademarks, separately licensed SDKs and hosted services.

Scope is upstream code only. Preserve the linked licence; check every dependency and any distributed assets separately.

Read the official licence & usage terms ↗

Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Choose the right edition

Open-source coreNo charge · upstream code; hosting/integration excluded

Physics does not supply race rules, lap/checkpoint logic, complete vehicle handling or game controllers. Verify the exact binding/version and target runtime; source head is not a pinned package release.

  • 2D and 3D rigid bodies, colliders, joints and queries
  • Official language bindings and example scenes
Edition & terms ↗
Limitations & compatibility
  • Physics does not supply race rules, lap/checkpoint logic, complete vehicle handling or game controllers.
  • Verify the exact binding/version and target runtime; source head is not a pinned package release.
ASK YOUR AI

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