
Creator documentation: separate available, active and completed quest pools. This is an add-on setting, not a finished quest HUD.
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QuestSystem · Godot quests
Godot quest add-on for objectives, quest-state pools and localisation.
Make it yours
- Create one objective and test available → active → completed transitions, including repeat completion and restored quest state.
- Write your own rewards, dialogue and player-facing quest UI. Preserve the MIT notice and test the matching Godot version.
Try one change first; integration and visual fit still need testing. Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.
What’s inside
- Resource-based custom quests and typed API
- Separate available, active and completed quest pools
- Localisation and quest-state serialization/deserialization
Best for
- Godot RPG or adventure quests
- Quest-driven farming and survival prototypes
How it can improve your game
- Reuse quest-state tracking while you write your own objectives, rewards and player-facing UI.
Know before you build.
Keep the upstream copyright and MIT permission notice with copies or substantial portions of the covered software. Check other dependencies and game/media licences separately; this summary does not approve your complete game.
Keep the upstream copyright and MIT permission notice with copies or substantial portions of the covered software. Check other dependencies and game/media licences separately; this summary does not approve your complete game.
Keep the upstream copyright and MIT permission notice with copies or substantial portions of the covered software. Check other dependencies and game/media licences separately; this summary does not approve your complete game.
Scope: Covered QuestSystem 2.0.2 add-on/library code at d1d933c7b1822aceb637e3d6fe3a4814f973c3ee; excludes third-party dependencies, demo artwork, branding, external examples, hosted services and complete-project clearance.
Applies to the reviewed code. Preserve copyright/permission notices; demo art, external dependencies and complete-game rights remain separate.
Read the official licence & usage terms ↗Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.
Choose the right edition
No edition in this cost group. Try All.
Limitations & compatibility
- Godot-only add-on. Quest tracking does not supply a complete dialogue, inventory, reward or game system.
- Quest-state serialization needs your persistence layer; no whole-game/cloud save or multiplayer synchronisation is supplied here.
- Repository test tooling and external example projects are separate dependency/media scopes; import the quest_system add-on deliberately.
- No native editor/runtime/export or GLoot interoperability test by Forge.
Would this improve your setup?
Copy this resource’s public facts and Forge link into your AI. Ask about fit, free alternatives and one small integration step.
Add your current prompt or setup in your AI for an estimated score change, clear next steps and ideas for future games.