BINX FORGEALL YOU NEED IS AN IDEA.Support BINX ↗
← Explore resources
Creator previewOpen the original page for real screenshots.
View real previews on the official site ↗
Krita Foundation and KDE contributors

Krita

Free digital painting and frame-animation editor for creating or repainting 2D game artwork. Export PNG frames and keep editable KRA originals.

FreeGPL version3 software; own artwork separateSource checked 2026-10-10
Get it from the official source ↗Use this with my AI How do I use this? Source-checked listing. Not runtime-tested by BINX Forge.
Make it yours
  • Check the exact licence before modifying, remixing or sharing any files.

Try one change first; integration and visual fit still need testing. Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Paid options to compare

Consider paying only when the specific features fill a real gap. Exact overlap, engine/rig fit and replacement suitability are not verified; check the selected edition and official terms.

HAS A PAID EDITION

Aseprite

Pixel-art editor with layers, frame tags, palette controls and sprite-sheet output. Official ready-made binaries are paid; own-use source compilation has separate EULA limits.

Compare details

What’s inside

  • Brush-based painting, layers and masks
  • Frame-by-frame raster animation with timeline and onion skins
  • Native KRA projects and PNG image-sequence export

Best for

  • Hand-painted 2D assets, backgrounds and textures
  • Creators drawing short raster frame animations

Formats & dimensions

Creator-listed formats: KRA, PNG

Recorded dimensions: 2D

Formats can differ by edition. Check the selected download and your engine’s importer before adding files.

How it can improve your game

  • Draw or repaint permitted 2D assets and backgrounds with a free painting editor.
  • Export transparent PNG frames for the existing Forge Sprite Sheet Maker; project import still needs testing.
COST & LICENCE

Know before you build.

Sell a game made with thisYes

Own or separately license all included input/content.

Resell the files themselvesYes — conditions apply

Keep copyright, licence and warranty notices and give recipients the GPL. If distributing modified covered software, identify changes/dates and retain GPL freedoms and applicable legal notices. For binary distribution provide complete Corresponding Source by a compliant GPL method; include Installation Information where required. Observe applicable patent/recipient-rights conditions and compatible third-party component notices; no further restrictions. The publisher requires commercial redistribution of Krita to change its application name/icon and rebuild; trademark rights are separate.

Include in a template/source productYes — conditions apply

Separately license all template inputs. Keep copyright, licence and warranty notices and give recipients the GPL. If distributing modified covered software, identify changes/dates and retain GPL freedoms and applicable legal notices. For binary distribution provide complete Corresponding Source by a compliant GPL method; include Installation Information where required. Observe applicable patent/recipient-rights conditions and compatible third-party component notices; no further restrictions. The publisher requires commercial redistribution of Krita to change its application name/icon and rebuild; trademark rights are separate.

Scope: Your own created artwork, animation frames and native/exported data; excludes editor software and separately licensed input assets, fonts, brushes, plugins, sample/promotional artwork and trademarks.

Whole application GPL3 with compatible per-file components; your artwork is separate. Distributed plugins using Krita's API must be GPL according to the publisher. Paid store distribution supports development and is not needed for the official free editor download.

Read the official licence & usage terms ↗

Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Choose the right edition

No edition in this cost group. Try All.

Limitations & compatibility
  • Source review only: no installed editor, exported example, device or BINX runtime test.
  • Source/licence snapshot uses an exact official KDE GitHub mirror master commit; no matching current 5.3.4.1 stable tag was obtained there. It does not certify that downloaded binary contents equal the snapshot.
  • The manual warns frame animations consume RAM; keep a small frame set and test your actual hardware.
  • Native KRA is an editing project rather than general game-image interchange. Use PNG exports and check alpha/scale.
  • Publisher manual warns video rendering does not preserve transparent elements; use PNG frames when game-asset transparency matters.
  • Separate brush/plugin/font/input licences and distributed plugin GPL conditions still apply. No website/media/mascot rights inferred.
ASK YOUR AI

Would this improve your setup?

Ask your AI to scan the full Forge catalogue, or copy this resource’s public facts and Forge link into your AI. Ask about fit, free alternatives and one small integration step.

Add your current prompt or setup in your AI for an estimated score change, clear next steps and ideas for future games.
Compare with my AI