COST & LICENCEKnow before you build.
Sell a game made with thisYes
You must own or separately license all inputs and third-party content.
Resell the files themselvesYes — conditions apply
Retain copyright, licence, applicable component and no-warranty notices; supply the GPL to recipients. For modified covered software, mark modifications/dates and preserve GPL rights for the covered work as a whole; satisfy appropriate legal-notice requirements. For binaries, provide complete Corresponding Source through a GPL-compliant method; a bare general upstream homepage is insufficient. Provide required Installation Information for applicable User Products. Do not impose additional restrictions on recipients' GPL freedoms; observe applicable patent and other GPL conditions. Check bundled dependencies and any independently licensed content separately; no trademark or promotional-art reuse is established.
Include in a template/source productYes — conditions apply
Own or separately license the template's inputs and other components. Retain copyright, licence, applicable component and no-warranty notices; supply the GPL to recipients. For modified covered software, mark modifications/dates and preserve GPL rights for the covered work as a whole; satisfy appropriate legal-notice requirements. For binaries, provide complete Corresponding Source through a GPL-compliant method; a bare general upstream homepage is insufficient. Provide required Installation Information for applicable User Products. Do not impose additional restrictions on recipients' GPL freedoms; observe applicable patent and other GPL conditions. Check bundled dependencies and any independently licensed content separately; no trademark or promotional-art reuse is established.
Scope: Your own artwork, exported game models, renders and .blend/data files created with Blender; excludes third-party input assets, scripts, fonts, trademarks and the Blender application.
Publisher distinguishes default GPL-2.0-or-later source files from GPL-3.0-or-later Blender binary distributions with compatible individual components. Own artwork/data files are separate. Published scripts using Blender's Python API must use a GPL-compliant licence according to the publisher. Third-party assets/add-ons and website promotional imagery are not covered by the own-output permission.
Read the official licence & usage terms ↗Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.