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Igara Studio S.A.

Aseprite

Pixel-art editor with layers, frame tags, palette controls and sprite-sheet output. Official ready-made binaries are paid; own-use source compilation has separate EULA limits.

Free + paid editionsAseprite EULA; own artwork separateSource checked 2026-10-10
Get it from the official source ↗Use this with my AI How do I use this? Source-checked listing. Not runtime-tested by BINX Forge.
CHECK FREE BEFORE YOU PAY

How close is the free edition?

Start free

Own-use source compilation

  • Source-visible editor for permitted own-use compilation

FAQ permits commercial own artwork from a compiled copy. No general team-build redistribution, software resale or template-bundling grant. It is not a ready-to-use free installer and no build was tested.

What paid adds

Official editor licence

  • Convenient official precompiled editor
  • Publisher-listed updates through 1.9 and support; consult current entitlements

Recheck publisher checkout, location and tax before purchasing. This is the listed USD minimum, not a GBP conversion or observed checkout total. Company use needs one licence per developer. Updates through1.9/support are recorded publisher terms; no lifetime all-major-version promise.

Creator-listed edition facts, checked 2026-10-10. Exact feature overlap and improvement in your game are not verified; compare the specific features you need.

Explore free options
Make it yours
  • Check the exact licence before modifying, remixing or sharing any files.

Try one change first; integration and visual fit still need testing. Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Free options to compare

Check whether a free option already covers your needs. Exact overlap, engine/rig fit and replacement suitability are not verified; check the selected edition and official terms.

HAS A FREE EDITION

Krita

Free digital painting and frame-animation editor for creating or repainting 2D game artwork. Export PNG frames and keep editable KRA originals.

Compare details

What’s inside

  • Pixel drawing, palettes, layers and frame editing
  • Animation tags, onion skins and playback controls
  • ASE/ASEPRITE projects, PNG sequences and PNG/JSON sprite-sheet output

Best for

  • Pixel-art sprites and animation editing
  • Creators needing palettes, tagged animations and pixel-focused tools

Formats & dimensions

Creator-listed formats: ASE, ASEPRITE, PNG, JSON frame metadata, GIF

Recorded dimensions: 2D

Formats can differ by edition. Check the selected download and your engine’s importer before adding files.

How it can improve your game

  • Edit pixel-art frames, palettes and animation tags in one specialist editor.
  • Choose official binaries for convenience only when that workflow helps; existing free frame packing does not require this purchase.
COST & LICENCE

Know before you build.

Sell a game made with thisYes

Own or separately license all included input/content.

Resell the files themselvesNo — for this scope

Publisher evaluation-version and special educational exceptions are not a general resale/template permission.

Include in a template/source productYes

Own or separately license all included input/content.

Scope: Your own created artwork, animation frames and native/exported data; excludes editor software and separately licensed input assets, fonts, brushes, plugins, sample/promotional artwork and trademarks.

Source-visible proprietary software, not ordinary GPL/open-source redistribution. Own-use compiling/modifying is limited by the EULA; FAQ permits commercial own artwork. Trial cannot save and is not a free production editor. Official binary use is paid/licensed; no editor copy may be included with a sold asset/game/template under the ordinary EULA.

Read the official licence & usage terms ↗

Licensing summary, not legal advice. Before publishing or selling, check the creator's linked licence for your exact download, plan and intended use. Terms and restrictions may differ.

Choose the right edition

Own-use source compilationNo charge · Source compilation for your own personal purpose/contribution under EULA; a development toolchain and dependencies are required.

FAQ permits commercial own artwork from a compiled copy. No general team-build redistribution, software resale or template-bundling grant. It is not a ready-to-use free installer and no build was tested.

  • Source-visible editor for permitted own-use compilation
Edition & terms ↗
Official editor licenceUSD 19.99 · Publisher FAQ lists USD19.99 minimum for convenient official 1.x binaries; checked10October2026. Current checkout/tax may vary.

Recheck publisher checkout, location and tax before purchasing. This is the listed USD minimum, not a GBP conversion or observed checkout total. Company use needs one licence per developer. Updates through1.9/support are recorded publisher terms; no lifetime all-major-version promise.

  • Convenient official precompiled editor
  • Publisher-listed updates through 1.9 and support; consult current entitlements
Edition & terms ↗
Limitations & compatibility
  • Source review only; no purchase, EULA acceptance, installation, compilation, engine import or BINX runtime test.
  • Self-compiling requires effort/toolchains; no measured time-saving or quality score is claimed.
  • The ordinary EULA prohibits software distribution/rental and restricts source compilation/modification to own personal purpose or contribution; FAQ's commercial-art permission does not waive that.
  • Trial cannot save. Evaluation redistribution or a special educational licence is not general commercial-software resale permission.
  • Only the current FAQ USD minimum is published here. Historical UK checkout research is not asserted as today’s checkout price; taxes/location may change the total.
  • PNG/JSON/GIF and native projects are publisher-listed; check your real importer and GIF palette limits.
  • Imported artwork/content retains its own copyright/terms. No promotional animation, sample sprite, logo or website image was imported.
  • Aseprite JSON metadata and Forge's exported JSON are separate schemas; no direct metadata interchange or universal engine importer has been certified.
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