ORIGINAL LEARNING EXAMPLE · POCKET ENGINE 1.0 · MIT
One engine. Two rooms.
Collect six coins in each room. Avoid the red triangle. Focus the game and use arrows or W/A/S/D; on a phone hold the direction buttons. After winning the Courtyard, choose Next room. Loading a checkpoint starts paused.
Room: Courtyard
Coins: / 6
Time: s
Ready. Press Start game. If buttons remain disabled, check the server and Console.
Local checkpoint and sound
Save pauses the run. One checkpoint stays only in this browser at this web address. It is separate from My Forge, is editable local data and is unsuitable for trusted online scores. Storage can be blocked or cleared. Sound is off until you enable it.
Nothing has been saved automatically.
Optional generated tones are off.
A small Canvas learning core, adapted from Coin Dash Timing 1.1. This is not the production BINX Engine or an editor. No packages, assets, accounts, telemetry or remote audio are loaded. Keep the MIT notice. Read setup and checks.