[gd_scene load_steps=5 format=3] [ext_resource type="PackedScene" path="res://spawn.tscn" id="spawn"] [ext_resource type="Texture2D" path="res://authoring/tiles.png" id="forge-original-tiles"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0"] texture = ExtResource("forge-original-tiles") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 1:0/0 = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) [sub_resource type="TileSet" id="TileSet_0"] tile_shape = 0 tile_layout = 0 physics_layer_0/collision_layer = 1 tile_size = Vector2i(32, 32) sources/0 = SubResource("TileSetAtlasSource_0") [node name="room" type="Node2D"] [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource("TileSet_0") format = 2 layer_0/name = "Floor" layer_0/tile_data = PackedInt32Array(0, 0, 0, 1, 0, 0, 2, 0, 0, 3, 0, 0, 4, 0, 0, 5, 0, 0, 6, 0, 0, 7, 0, 0, 8, 0, 0, 9, 0, 0, 65536, 0, 0, 65537, 0, 0, 65538, 0, 0, 65539, 0, 0, 65540, 0, 0, 65541, 0, 0, 65542, 0, 0, 65543, 0, 0, 65544, 0, 0, 65545, 0, 0, 131072, 0, 0, 131073, 0, 0, 131074, 0, 0, 131075, 0, 0, 131076, 0, 0, 131077, 0, 0, 131078, 0, 0, 131079, 0, 0, 131080, 0, 0, 131081, 0, 0, 196608, 0, 0, 196609, 0, 0, 196610, 0, 0, 196611, 0, 0, 196612, 0, 0, 196613, 0, 0, 196614, 0, 0, 196615, 0, 0, 196616, 0, 0, 196617, 0, 0, 262144, 0, 0, 262145, 0, 0, 262146, 0, 0, 262147, 0, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 262151, 0, 0, 262152, 0, 0, 262153, 0, 0, 327680, 0, 0, 327681, 0, 0, 327682, 0, 0, 327683, 0, 0, 327684, 0, 0, 327685, 0, 0, 327686, 0, 0, 327687, 0, 0, 327688, 0, 0, 327689, 0, 0) layer_1/name = "Walls" layer_1/tile_data = PackedInt32Array(0, 65536, 0, 1, 65536, 0, 2, 65536, 0, 3, 65536, 0, 4, 65536, 0, 5, 65536, 0, 6, 65536, 0, 7, 65536, 0, 8, 65536, 0, 9, 65536, 0, 65536, 65536, 0, 65545, 65536, 0, 131072, 65536, 0, 131081, 65536, 0, 196608, 65536, 0, 196617, 65536, 0, 262144, 65536, 0, 262153, 65536, 0, 327680, 65536, 0, 327681, 65536, 0, 327682, 65536, 0, 327683, 65536, 0, 327684, 65536, 0, 327685, 65536, 0, 327686, 65536, 0, 327687, 65536, 0, 327688, 65536, 0, 327689, 65536, 0) [node name="PlayerSpawn" parent="." instance=ExtResource("spawn")] position = Vector2(80, 80)