# Stormwheel Rally 1.0 An independent MIT 2D top-down kart time trial. Adapted from the existing public BINX Forge Genre Lab kart rules; no commercial game code, characters or assets. Extract all nine files in the stormwheel folder. Serve over HTTP using python -m http.server 8080 and open /index.html; .mjs must use JavaScript MIME. Run node check.mjs (Node 24.19.0). No external library or asset purchase is required. Up/W accelerates, Down/S brakes, Left/A and Right/D steer. Toggle Drift while turning and release after charging to boost. Cyan turbo pickup refreshes after eight seconds. Cross all four gates clockwise for two laps before 90 seconds. Reset restores the last accepted gate without awarding progress. Pause/resume and restart use the same one-loop controller. This reference contains one geometric oval, one kart and a timer. AI rivals, weapon pickups, saving, 3D models, wet-road physics, campaign and the generated seaside concept artwork are proposed upgrades, not current features. Tab/window leave pauses; touch uses multiple pointer IDs. Browser/phone/audio/clipboard acceptance is separate from simulation tests. Publish all files on a static HTTPS host preserving relative paths. Test first load, controls, direction, gates, win/timeout, focus, two restarts and phone layout on the actual target. Source notices stay with every redistributed copy.