# Adventure Lab 1.0 Two original independently reproducible MIT browser examples. All nine files are complete; no paid asset or external package is needed. The DOM controller and multi-pointer input reuse existing public BINX Forge Genre Lab patterns; world rules and geometry are original. Extract adventure-lab, serve it over HTTP (for example python -m http.server 8080), and open index.html?mode=lantern or index.html?mode=aether. .mjs needs a JavaScript MIME type. Run node check.mjs with Node 24.19.0 or compatible recent Node: ten route/boundary checks include actual wins at four simulated update rates. Lanternwake: use arrows/WASD or touch to collect three moonseeds and open the gate, then approach the eastern beacon and press Light beacon. Staff Strike hits nearby beetles; Lantern Dash costs energy. There are two simple chase beetles, a four-health player, wall/door collision and a 120-second timer. Aether Clash: approach the original sentinel, use Light strike within 62 units or Heavy pulse within 120, and dash to evade telegraphed bolts. Heavy pulse costs40 energy and has a1.4-second cooldown; dash costs25. Defeat the10-health sentinel before60 seconds. One projectile owner, capped bolts and invulnerability prevent repeated overlap damage. Pause/Resume and Start a new run use one frame loop. Leaving tab/window pauses and clears held controls; multi-pointer touch maintains independent ownership. No campaign, 3D art/camera, flying, lock-on, multiplayer, sound or save system is implemented. These are proposed extensions in the guides, and concept art shows a future direction. Source/simulation/native Canvas checks are separate from real browser, touch, phone, clipboard/audio and AI-output acceptance. Publish every file on static HTTPS preserving relative paths. Verify first load, module MIME, both modes, all outcomes, repeat action rejection, pause/tab return and two restarts on the target device. Retain the MIT notice; acquire optional assets at the credited source with exact licence files. Commercial game material and private BINX Engine code are not included.